Careers

Join our Team! 

Kinali Works is looking for driven and passionate individuals to join us in crafting our inaugural title, a compelling and fresh action RPG! 
Kinali is a remote work first studio. 
Kinali has a communicative, collaborative and welcoming culture that promotes creativity, great ideas and continuous improvement. We are allies in diversity, equity and inclusion. 

Open Roles

Level Designer

Kinali Works is looking for an experienced and passionate Level Designer for our inaugural project: an original console pixel-HD action RPG game. The role will be responsible for designing and crafting engaging in-level content. As a member of the design team you will work closely with Design, Engineering, Product and Art to develop creative, engaging features that delight the audience. This role is an individual contributor position and you will report to the Lead Designer. We are excited to have you join us on our inaugural project that will be released on multiple console platforms. Kinali is a remote work first studio.

Combat Designer

Kinali Works is looking for an experienced and passionate Combat Designer for our inaugural project: an original console pixel-HD action RPG game. The role will be responsible for designing and crafting engaging combat experiences and combat systems. As a member of the design team you will work closely with Design, Engineering, Product and Art to develop creative, engaging combat features. This role is an individual contributor position and you will report to the Lead Designer. We are excited to have you join us on our inaugural project that will be released on multiple console platforms. Kinali is a remote work first studio.

Generalist Software Engineer

Kinali Works is looking for skilled and passionate Generalist Software Engineers for our inaugural project: an original console pixel-HD action RPG game. The Generalist Software Engineer is responsible for implementing and developing various engineering systems and features in game areas that include Gameplay, Systems and UI/UX. As a member of the engineering team you will work closely with the Technical Director, Product and Art to develop well engineered and engaging features. This role is an individual contributor position and you will report to the Technical Director. We are excited to have you join us on our inaugural project that will be released on multiple console platforms. Kinali is a remote work first studio.

Generalist Pixel Artist

Kinali Works is looking for an experienced and passionate Generalist Pixel Artist for our inaugural project: an original console pixel-HD action RPG game. The Generalist Pixel Artist is responsible for creating various types of pixel art and animation. This includes character art and animation, pixel environments and pixel visual effects. You will work closely with the rest of the art team, art director, design and engineering to develop high quality art as well as engaging features. This role is an individual contributor position and you will report to the Art Director. We are excited to have you join us on our inaugural project that will be released on multiple console platforms. Kinali is a remote work first studio.