Careers

Join our Team! 

Kinali Works is looking for driven and passionate individuals to join us in crafting our inaugural title, a compelling and fresh action RPG! 
Kinali is a remote work first studio. 
Kinali has a communicative, collaborative and welcoming culture that promotes creativity, great ideas and continuous improvement. We are allies in diversity, equity and inclusion. 

Open Roles

Combat Designer

Kinali Works is looking for an experienced and passionate Combat Designer for our inaugural project: an original console pixel-HD action RPG game. The role will be responsible for designing and crafting engaging combat experiences and combat systems. As a member of the design team you will work closely with Design, Engineering, Product and Art to develop creative, engaging combat features. This role is an individual contributor position and you will report to the Lead Designer. We are excited to have you join us on our inaugural project that will be released on multiple console platforms. Kinali is a remote work first studio.

Generalist Software Engineer

Kinali Works is looking for skilled and passionate Generalist Software Engineers for our inaugural project: an original console pixel-HD action RPG game. The Generalist Software Engineer is responsible for implementing and developing various engineering systems and features in game areas that include Gameplay, Systems and UI/UX. As a member of the engineering team you will work closely with the Technical Director, Product and Art to develop well engineered and engaging features. This role is an individual contributor position and you will report to the Technical Director. We are excited to have you join us on our inaugural project that will be released on multiple console platforms. Kinali is a remote work first studio.

Pixel Character Artist

Kinali Works is looking for an experienced and passionate Pixel Character Artist for our inaugural project: an original console pixel-HD action RPG game. The Pixel Character Artist is responsible for creating Character and Creature Pixel Art assets. You will work closely with the rest of the art team, art leadership, design and engineering to develop high quality art and engaging features. This role is an individual contributor position and you will report to Art Leadership. We are excited to have you join us on our inaugural project that will be released on multiple console platforms. Kinali is a remote work first studio.